JonRipley.com

(formerly Stryker Software)
 
 
 
   
 

Play Some Interactive Fiction Now

You will need a Java enabled browser in-order to play these games online.

Inform Compiler Demomstration Games

These games are taken from the Inform 6.30 compiler with the 6/11 libraries.

Game Source Description (paraphrased from source)
Colossal Cave (here) The original classic game. Colossal Cave, by Will Crowther (1973) and Don Woods (1977) reconstructed in three steps by: Donald Ekman, David M. Baggett (1993) and Graham Nelson (1994)
[In memoriam Stephen Bishop (1820?-1857): GN]
Adventureland (here) An Interactive Classic by Scott Adams (circa 1979/80).
Balances (here) A short story was written to demonstrate large-scale programming of the parser, and features multiple objects, complicated plurals, variable verbs, objects named by the player and questions. The spell-casting system is written in a "safe" way so that it could easily be transplanted.
Copyright © Graham Nelson 1994-1996.
Museum (here) This "game" is a compendium of solved exercises from the Designer's Manual. Room numbers are section numbers within the Third Edition. Many of these exercises are difficult, and so is some of the code.
Copyright © 1995 by Graham Nelson.
Ruins (1) (2) (3) (1) (2) (3) Source code of a worked example game from the Designers Manual.
Copyright © 1995 by Graham Nelson.
Revisited in 1998 by Roger Firth.
Toyshop (here) A collection of more exotic features and peculiar objects woven into a game.
Copyright © 1994 by Graham Nelson.

Mini-Adventure Demonstration Games

All the following are conversions from the original Mini-Adventure source. The complete demo pack is also available.

Game Source Description
Castle

(.inf)
(.ma)

Enchanted Castle by Jon Ripley © 1995

The tape begins...Your mission if you decide to accept it is to penetrate the castle grounds and, well, just penetrate the castle grounds.

Grail (.inf)
(.ma)

Quest for the Holy Grail by Jon Ripley © 1995

Prepare for your final judgement...You must find the cup of Christ, for it is the key...

Graveyard (.inf)
(.ma)

Graveyard Escape by Jon Ripley © 1995

Evil forces have trapped you in a sinister graveyard, there are many traps you will need to overcome in order to escape. Good Luck!

House (.inf)
(.ma)

House by Jon Ripley © 1995

House. You must explore the house and find the treasure...But first you'd better get a snack, your favourite teddy and a cushion to sit on. Good Luck!

Secret Maze (.inf)
(.ma)

Secret Maze by Jon Ripley © 1995

You are lost in a maze full of winding tunnels. You only have enough time to make 100 moves in your attempt to escape before the doors close and you are trapped forever...This maze CAN be mapped!!!

Secret Maze II (.inf)
(.ma)

Secret Maze II © 1996 Jon Ripley

Welcome to secret maze 2, another cunningly deceptive although mapable maze. To escape from this maze you need to collect 25 valuable items. You only have 75 moves in which to complete the game. Good Luck!

Prison (.inf)
(.ma)

Prison by Jon Ripley © 1995

You have been imprisoned...For three weeks you haven't eaten, no-one has come to your cell to give you food or water. You are very weak and must either try to escape or give up and die.

Shack (.inf)
(.ma)

Shack by Jon Ripley © 1995

It is a beautiful sunny day. However there is a fierce storm approaching and you must get into your shack before it begins...

   
 
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